Yadulla Mirzayev

Unity Game Developer from Baku, Azerbaijan

Projects

Professional and experimental games I've developed

About Me

I'm Yadulla Mirzayev, a Unity Game Developer based in Baku, Azerbaijan. My passion lies in creating immersive gaming experiences that combine innovative gameplay mechanics with engaging storytelling. I specialize in Unity development with expertise in C#, Python, and C++.

From environmental simulations like EcoState to physics-based flight games like Fly a Plane, I enjoy tackling diverse challenges in game development. Each project teaches me something new, and I'm always excited to explore cutting-edge technologies and design patterns.

Programming Skills

C#

Intermediate–Advanced

Unity

Advanced

Python

Intermediate

C++

Beginner–Intermediate

Yadulla Mirzayev

Unity Game Developer

Unity Primary Engine
Baku Location

Let's Create Together

Ready to bring your game ideas to life? Let's start a conversation.

×